Showing posts with label 2D. Show all posts
Showing posts with label 2D. Show all posts

Saturday, 10 November 2012

Designs in 2D

These are a few designs I did in 2D for the following morning's Graphic lesson. I actually did the concert ticket idea, as I didn't have time to get a photo of Bassetlaw Hospital's sign.

Hospital Sign idea



Concert Ticket idea

Wednesday, 7 November 2012

Rakes Progress - Second Final Full Piece

The final piece was completed and is now hung on the wall in 2D; it took a bit more work after we came back after the October holidays, and I'm quite happy with the outcome of the piece. I think the table could've been added into the background, but I don't think it's so important that it doesn't look right without it.
After the background was done, it mostly came together a lot quicker with the elements all created and stuck to the background. 










Sunday, 21 October 2012

First attempt - Rake's Progress Tavern Scene Piece

The first attempt of creating a large artwork of elements of a Rake's Progress Tavern scene went well; although the important elements were painted on, the black background wasn't dark enough to contrast the coloured elements.
I think the typographic background idea worked well, there just needed to be more of it to show the darkness that lingers within the scenes of the Tavern.
The composition of the entire piece I think needed work as it looks as if it'd just been painted on in any place rather than placed carefully in relation to the painting's composition.














Wednesday, 3 October 2012

Design Process




For a design process, to me there are 5 steps to creating anything and possibly everything. 
The first step would be to find out the topic and then mind-map or make notes that could then be researched on; this means that the more notes that are made there will be more pathways to take when researching.
Research is the second step to the process; research every single pathway you can get from the topic, most will lead to dead ends but you will get ideas from the dead leads. The leads that turn out some sort of idea, whether it is completely out of the subject or you’ve gone off to a different tangent, it will still hold ideas that can be combined or kept on their own. This is known widely as exploration as you'll be exploring different leads as well as different techniques.
The next step is to refine two or more of the ideas either into one single idea or take one of the leads and research that lead more thoroughly. Researching more into the specifics allows the idea to have more information as well as having more opportunities to combine leads. More refining is done after this to get rid of the leads that are unwanted and have no chance of influencing the final outcome. 
The next step would be to start work towards the final production, for example, selecting the final materials that will be used. By going through the exploratory stage, the different techniques that had been tested will then be selected out of to be used within the final product. 
The final step would be to take all the techniques you have decided to use in the final product and test them for a final time before using them for the final product. The final product would then be created by using the techniques learnt.
(Not quite 500 words, couldn't quite make it that long)